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This article is about the helicopter-like vehicle often piloted by Bowser. For the kart part from, see. For Bowser Jr.' S single-seat, personal airship, see. Koopa Clown Carencounters in his Koopa Clown Car in.DescriptionA helicopter-like vehicle with a clown face and green rim.First appearanceLatest appearanceThe Koopa Clown Car is 's usual mode of fast aerial transportation.
It is a helicopter-like vehicle with a large clown face on the front, which has the ability to change its expression. A smaller version of the Koopa Clown Car named the is often piloted. Bowser in the Koopa Clown Car.The first appearance of the Koopa Clown Car was in; in the, Bowser can be seen flying around in it. After making his way through Bowser's Castle and onto the rooftop of it, Mario proceeds to battle Bowser, who rides around in the Koopa Clown Car.
Attacking by dropping and on him, Bowser can only be injured by having a jumped-on Mechakoopa thrown at him when he stuck his head out of the Koopa Clown Car. After being hit by Mechakoopas several times, tries to use the Koopa Clown Car, whose face grows more sinister and manic, to crush Mario. Bowser also begins dropping Flames from the Koopa Clown Car. Tosses Mario a. After being hit several more times by flung Mechakoopas, Bowser and the Koopa Clown Car are beaten. Bowser can be seen over his castle in it.
Nov 10, 2012 This tutorial will teach you how to put your Mii(s) in Photo Dojo on DSi, DSi XL, 3DS, 3DS XL. Here are the Templates: Male.
After being beaten, he relinquishes Princess Toadstool from it and retreats. The Koopa Clown Car here is able to blink and show other facial expressions with its eyes. The Koopalings kidnapping Princess Peach while riding the Koopa Clown Car.The Clown Car re-appears in the game. The can be seen riding in it together. In the corridors of the final castle in World 6 (and World Star), the Koopalings are seen 'flashing' with the Koopa Clown Car's eyes. Mario can evade said 'flash' by passing between the castle's pillars.
If the flash touches Mario, he will be turned into stone. After Mario defeats Bowser for the first time, the Koopalings use their magic to enlarge Bowser, but in doing so they and the Clown Car get knocked into the lava. The Koopa Clown Car was used one final time in the ending, where the Koopalings attempted to carry Bowser with it. However, because Bowser's size exceeded its capacity, the Koopalings and Bowser were scattered throughout the trees and floor. The Koopa Clown Car was also revealed to have an autopilot function, as demonstrated when the Koopa Clown Car delivered a caged Princess Peach to Bowser's castle shortly after Ludwig von Koopa's defeat at the hands of Mario in the game.
A Chain Chomp using the car in the New Super Mario Bros. U style.The Koopa Clown Car makes an appearance in and, where it can be placed multiple times in levels.
It can be used in the Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U styles, where it will simply bob up and down in place when not in use. Mario or any enemy can ride the Koopa Clown Car, including Bowser and Bowser Jr. When the player rides it, it functions similar to, though it is a bit slower and less soft than the cloud, but can be used indefinitely. If Mario is riding it, he can attack most enemies by hitting them with the car's propeller, which will have the same effect as a jump; however, an enemy cannot hurt Mario through the car, and only pushes him back. Fire Mario can throw fireballs from inside the car.
When the car hits something, including another car, it will bounce against it. If it hits, the Clown Car will become dizzy and uncontrollable for a limited period of time. The Clown Car is defeated if it is crushed by more than one Bill Blaster or Muncher. The Clown Car takes the form of the Junior Clown Car in the New Super Mario Bros. Shaking it transforms it into the. King Koopa using the Clown Car in the Super Mario World cartoon.The Koopa Clown Car appeared in the episode '.' In 'Send in the Clown,' King Koopa uses the Koopa Clown Car to announce to the cave people inhabitants of that they could go to the ' Bros.
Circus' free of charge. Near the end of the episode, after Mario has destroyed King Koopa's fake circus, an enraged King Koopa, having taken Princess Toadstool hostage, begins to attack Mario in the Koopa Clown Car in a manner similar to the final boss battle from the game the series was based on. Attacking Mario by dropping a Big Steely and on him, King Koopa and his Koopa Clown Car were defeated when Mario hurled a Mechakoopa at it, damaging its controls and causing it to fly off upside-down. Also, in the DVD Koopas Stone Age Quest it is called the 'Floating Clown Head'.' Rock TV' In ', a later episode of, a flower pot resembling the Koopa Clown Car can be seen in King Koopa's throne room.Super Mario Adventures. Bowser riding in his Koopa Clown Car in the Super Mario Adventures comic.In the comic, Bowser appears riding in his Koopa Clown Car (called a Koopa Copter by Luigi) after Mario and Luigi defeat all the monsters he sent to rampage through. After proceeding to tell Princess Toadstool his plans of marrying her and turning dozens of bystanders to stone, Bowser flees the scene in the Koopa Clown Car, with Princess Toadstool and several dozen after him.Much later in the comic, after Bowser's wedding to Princess Toadstool is crashed by Mario, Luigi, and several hundred, Bowser tries to flee in the Koopa Clown Car.
![Photo Dojo Bowser Photo Dojo Bowser](/uploads/1/2/5/7/125719846/536236237.jpg)
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Using a rope, Mario manages to lasso the Koopa Clown Car and cause it to crash into Bowser's giant wedding cake, apparently destroying it. Super Mario RPG: Legend of the Seven Stars Bowser briefly uses the Koopa Clown Car in the.
In this game, Bowser uses the Koopa Clown Car to abduct from Mario's yard. Bowser then uses the Koopa Clown Car to transport himself and Princess Toadstool to.The Koopa Clown Car is seen again during the ending of the game, with a riding inside while Bowser and his troops are repairing the damage done to the castle by the. The Koopa Clown Car makes a final appearance during the credits, emerging from a float made in the likeness of Bowser's Keep when and his flunkies are attempting to loot it. Bowser, from within the Koopa Clown Car, gives chase to Croco until hijacks the Koopa Clown Car from him.
Bowser in his Koopa Clown Car in Paper Mario.At the start of, Bowser uses a gigantic, stone version of the Koopa Clown Car to raise into the atmosphere. This version of the Koopa Clown Car also had several spiked balls hanging off it; it also makes a cameo appearance in, where it can be seen in the background of the track.Also in the beginning of Paper Mario, Bowser uses the regular Koopa Clown Car to invade Star Haven and burst through a window in Princess Peach's Castle. Bowser also uses the Koopa Clown Car to temporarily escape after being beaten in Princess Peach's Castle.Also of note, the used by Bowser to power himself up during his final battle against Mario resembles a long, flat version of the Koopa Clown Car, while several smaller, 3-dimensional versions of the Koopa Clown Car can be found in the hangar of Bowser's Castle.
All iterations of the Koopa Clown Car use the 'angry' face by default in this game and the next. The Koopa Clown Car from Paper Mario: The Thousand-Year Door.After learning from that the have kidnapped Princess Peach, Bowser sets off after the Princess in his Koopa Clown Car.Later on in Paper Mario: The Thousand-Year Door, Bowser, after failing to get a ride on the, uses his Koopa Clown Car to get to. Unfortunately, the Koopa Clown Car breaks-down in mid-flight and crashes into the ocean, where Bowser apparently left it.Paper Mario: Color Splash Right after its absence in and (Junior Clown Car nonwithstanding regarding the latter game), the Koopa Clown Car makes a cameo appearance in during the end credits where Bowser rides it, attached to the airship float. The Junior Clown Car also can be seen in the storage room behind the tent, but concept art shows that it was originally going to be the Koopa Clown Car.Super Smash Bros. Series Super Smash Bros. Melee A of the Koopa Clown Car appears in.Super Smash Bros.
The Koopa Clown Car in Super Smash Bros. When Bowser escapes to the Halberd, if Peach was rescued.In, in the, uses this car twice.
The first time it is used, Bowser uses it to escape from, and while taking the princess ( or ). It is later used to escape from,.
After that, it is not seen again.Super Smash Bros. For Nintendo 3DS / Wii U In and, the Koopa Clown Car can occasionally be seen in the background of the stage.Super Smash Bros. Ultimate The Koopa Clown Car in the Super Mario Maker stage reappears in.Mario Golf series Mario Golf: Toadstool Tour In the introduction clip of, Bowser uses the Koopa Clown Car, which is equipped with two, to chase down and in retribution for unwittingly giving him a black eye during their golfing session. Hole 11 of takes place on a giant Clown Car.Mario Golf: World Tour The Koopa Clown Car appears as the green for Hole 7 in in, noticeably larger than any other Koopa Clown Car seen before.Mario Party series.
The Koopa Clown Car in Mario Party 8.The Koopa Clown Car has appeared in several installments of the, most notably in,. In Mario Party 8, it is depicted as having thicker lips and a green extension attached to its propeller; in addition to summoning cannons, it also has the ability to open its mouth, revealing a laser gun. However, these weapons are not all revealed in the beginning of the battle. The battle starts out with just laser gun blasts, and for approximately every four times is hit with blasts from the, he becomes angrier and summons additional weapons, eventually progressing to a full-scale assault, with laser gun blasts and cannons being fired simultaneously. In, Bowser appears in the Koopa Clown Car at the end of a stage.
Bowser and Bowser Jr. Also ride their vehicles together in the ending. In, Bowser uses the Koopa Clown Car for transportation and during.
The Koopa Clown Car is used by Bowser for all three of the Bowser's Gauntlet minigames in. The Clown Car makes a minor appearance in where it replaces Bowser's unnamed hovercraft inIn its early appearances, the Koopa Clown Car has a similar appearance to its depiction. Starting from Mario Party 9, it has since used its usual appearance.Mario & Luigi series Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions. Both the normal and the paper versions of the Koopa Clown Car make a reappearance in. They are used by the Bowsers as they kidnap the two versions of Princess Peach and later to escape from Mario, Luigi, and Paper Mario. The normal Koopa Clown Car is later used in where Bowser attacks the bros to prevent them from taking one of the two Fire Ores. Additionally, faceless variants are used by Roy, Iggy, Wendy and Morton during various quests.
The paper Koopa Clown Car has had a slight redesign, resembling the normal Koopa Clown Car and both versions of the Junior Clown Car.Mario & Luigi: Bowser's Inside Story + Bowser Jr.' S Journey Although the Koopa Clown Car does not appear in the main game in, it does make a brief cameo in the alternate story mode Bowser Jr.' S Journey, where Bowser is seen using it when preparing to leave for Peach's Castle after he was not invited to the conference.Mario Kart series Mario Kart DS In, Bowser's third choice kart is the, a kart that resembles his Clown Car but with a plane motif.Mario Kart 7 In, an unlockable kart part called the is modeled after the Koopa Clown Car. The kart part features a handling boost, but it hinders acceleration and off-road during the process. Actual Koopa Clown Cars appear in the retro battle stage, and in the tracks and, blowing wind for drivers flying above with gliders.Mario Kart 8 / Mario Kart 8 Deluxe.
The Koopa Clown in Mario Kart 8 DeluxeIn, jack-in-the-boxes shaped like Koopa Clown Cars are hazards on the glider portion of. The Koopa Clown Car on 3DS Neo Bowser City returns, but has been slightly redesigned.In the Nintendo Switch port, the Koopa Clown returns from Mario Kart 7 as an additional kart body. The Koopa Clown Car appearances from the Mario Kart 8 DLC are also present in the base game.Mario Kart Tour In, the air-blowing Koopa Clown Car returns in 3DS Neo Bowser City, as well as in.Other appearances Mario + Rabbids Kingdom Battle In, Luigi's Bozo Blaster and Peach's Big Top are modeled after the Koopa Clown Car. Additionally, stained glass windows showing the Koopa Clown Car can be seen behind Bowser's throne during the final battle.
Skylanders SuperChargers In and, can ride a vehicle called 'Clown Cruiser'. Essentially, it is a mix between a Koopa Clown Car and a plane. There is also a dark version, known as the 'Dark Clown Cruiser'. Playable characters.Non-playable characters.Bosses.Locations.Enemies.ItemsConsumables.Blocks.Other.Stats.Status.Moves.Other. CharactersPlayable.Non-Playable.Trio Attack.Mario Bros.
Attack.Luigi Bros. Attack.BossesMario & Luigi.Paper Mario.Locations.EnemiesMario & Luigi.Paper Mario.ItemsCollectibles.Key items.Stats.Status.Miscellaneous.
Developer(s) | Nintendo |
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Publisher(s) | Nintendo |
Composer(s) | Koichi Kyuma Asuka Ito |
Platform(s) | Nintendo DSi (DSiWare) |
Release |
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Genre(s) | Fighting |
Mode(s) | Single-player, multi-player |
Photo Dojo[a] is a fighting video game developed and published by Nintendo for the Nintendo DSi and Nintendo 3DS's DSiWare and eShop download services. 200 DSi Points are required to download Photo Dojo in the DSi Shop. In North America, the game was free to download until June 11, 2010.
Gameplay[edit]
Before players can play the game, a fighter has to be made. This is accomplished by taking 13 pictures of the person, including a profile picture, attack poses, a taunt, and others. One of the pictures involves taking a picture of an object to be a fire ball or another kind of projectile. If a person is taking pictures of themselves, they must set the DSi up by itself on a flat surface and pose for the photos from a distance for certain photos using the inner camera. If the pictures are being taken by another person, the pictures are taken by the outside camera. Once the pictures have all been taken, players must make 10 audio recordings for certain poses. Afterward, players must enter their names and their fighting style. After completing a character, a background image must be taken using the outside camera for the fighters to fight on. Once these are all set up, players can then either choose to play vs. mode or single-player mode.
In vs. mode, two players fight against each other, one using the d-pad and the L trigger, the other using the face buttons and the R trigger. In single-player mode, the player takes on 100 weaker fighters in waves. Each character has three special attacks - an energy ball, a special attack, and a desperation attack. The special and desperation attacks vary based on the character's fighting style. A player can taunt by touching the touch screen button 'Taunt your enemy'. This does not do any damage or healing but just plays a recorded sound. When a player is low on health, the icon is replaced with 'Desperation Move'. The desperation attack is very powerful, but can only be used once.
If the player can defeat 100 enemies in single-player mode, then the credits will roll featuring the main player walking across the background, while listening to the fighter's following recorded sounds: punch, kick, taunt, and Desperation Move, and then all the fighters' starting sounds. Afterwards, a score and grade are given based the time it took to defeat 100 enemies and remaining health and a bonus track is unlocked.
Reception[edit]
Since its release, Photo Dojo has received mixed reviews. It holds an aggregate score of 72/100 and 73.20% at Metacritic and GameRankings respectively.[1][2]IGN praised it as being a 'wonderfully simple, engaging, and absolutely hilarious experience', though bemoaning the fact that players cannot share their creations.[3] Despite complaints over the lack of Wireless Play in multiplayer, Wiiloveit.com thought the game contained 'rich possibilities for ... hilarity' amongst family and friends.[4]Official Nintendo Magazine UK described it as 'daft, clever, simple and cheap', adding that they want to see more DSiWare titles that are like that.[1]Nintendo Life described its versatility and use of the DSi's functions as being superb, and all of its features are enough for them to forgive the lack of gameplay modes and simplicity. NGamer was less thrilled with the product, describing it as being a throwaway title, though a funny one.[1] Cheat Code Central described it as being of fair quality, describing the photo-taking function as being very intuitive, and that anyone looking for a serious fighter will be disappointed.[5] Vandal Online stated that while it may be enjoyable for some, it should not be purchased for the fighting game portion.[6]
Notes[edit]
- ^Known in Japan as Shashin de Kakutō! Photo Fighter X (Japanese: 写真で格闘!フォトファイターX)
References[edit]
- ^ abc'Photo Dojo for DS Reviews'. Metacritic. Retrieved 2013-11-29.
- ^'Photo Dojo for DS'. GameRankings. 2010-05-10. Retrieved 2013-11-29.
- ^'Photo Dojo Review - IGN'. Ds.ign.com. Retrieved 2013-11-29.
- ^'Photo Dojo - DSiWare Review'. Wiiloveit.com. 2010-06-09. Retrieved 2013-11-29.
- ^'Photo Dojo Review for Nintendo DSi'. Cheatcc.com. 2010-05-10. Retrieved 2013-11-29.
- ^'Análisis Photo Dojo DSiW - NDS'. Vandal.net. Retrieved 2013-11-29.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Photo_Dojo&oldid=901539000'
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